C++ godzilla class fight | Computer Science homework help
I need help finishing my C++ Godzilla fight homework, I uploaded my cpp file as well.
1)We are now going to properly construct our object correctly. Add a default constructor that sets the name to “Godzilla”, the health to a random value between [50, 100], and the power to a random value between [10, 25].
Also add a public
print() function that print’s out the object’s name, health, and power to the standard out in the following format:
name (P: power) - H: health
Where the values
health have been replaced with the corresponding data member’s value.
Now in main, create two
Godzilla objects – one named
godzilla and the other named
mechagodzilla. Prompt the user to provide the name, health, and power of
godzilla and use the corresponding setters.
mechagodzilla should be created using the default constructor.
To verify your objects are correct, call the
print() function for each of
2) Currently, when the
godzilla object is created we need to call three different setters. Add a parameterized constructor that allows a user to create a new Godzilla object specifying the name, health, and power.
Now in main, after prompting the user for the values create the
godzilla object using the parameterized constructor instead of the setters.
It’s now time for
mechagodzilla to go to battle. Add an
attack function as described below:
- An attack function that accepts another
Godzillaobject as a parameter. The function should modify the target’s health by subtracting the callee’s power. It should also print out a message in the form of “Callee’s Name attacks Target’s Name.” If the target’s health falls below or equal to zero, print out a second message stating “Target’s Name has been vanquished.”
Now in main, have
mechagodzilla once. Then, if
mechagodzilla is still alive, have
godzilla has been vanquished. Your program should end at that point.
Now add the following function to your class:
greetfunction that accepts another
Godzillaobject as a parameter which is passed by constant reference. That is, the parameter should be marked
constso that the function cannot inadvertently change the target’s values. The function should print out a message in the form of “Callee’s Name bows to Target’s Name.”
Finally, in main before the two Godzillas do battle, have the two Godzilla objects greet each other. As in, the code would look like
godzilla.greet( mechaGodzilla );
mechaGodzilla.greet( godzilla );